GLIDER
is a language for simulation of both continuous and
discrete systems. The system to be simulated is seen as a set of
subsystems, that exchange information in different ways. The
subsystems can store, transform, transmit, create, and eliminate
information. GLIDER has the following features to represent
systems and information processes:
The GLIDER Language definition includes declaration and instruction
contructs taken from Pascal [] and Turbo Pascal []
extension from
Borland . Also GLIDER allows for use of a subset of
the Turbo Pascal Run-Time Library.
Turbo Pascal features add the power of a general purpose language to the modeling and simulation power of GLIDER. Two simple examples follow to give a general idea how GLIDER programs look like.